The Wilderness is
one of the most dangerous places in runescape where quercus the ent is troubled
by the ermergence of savage warbands. rs accounts for sale cheap If you are familiar with the wilderness
warbands, you will know that it is always been home to rogues aplenty and
brigands. Lately, though -as rumours abound about what happened at Orlando
Smith's archaeological dig - they've begun banding together in larger, more
organised groups to kill and plunder: all in the name of the RuneScape gods!
Quercus is worried that they're becoming a threat to the world's balance, and
while he can't intervene directly, he's looking for those who can.
Quercus will
regularly send out notifications as warband camps crop up in the Wilderness.
You'll need to gather some strong, trustworthy friends, gear up, and make your
way there past the PKers and other perils of the Wilderness. selling runescape accounts Do this, though,
and with skill, teamwork and plenty of courage, you'll be able to take the
warband down.
Armadyl Warbands
If you've set your
sights on taking out a warband, a direct assault isn't the way to go. Each
warband camp is based around a summoning beam, used by the warband to summon in
allies. Get close enough without being seen, and you'll be able to convert the
beam, switching its alignment to that of a rival god. The conversion process is
quicker the more people are involved, so be sure to sneak in as many saboteurs
as you can. Once that's complete, the colour of the beam will change, buy sell runescape accounts and
you'll be able to start another such process: this time, a summoning ritual to
bring in a rival warband! Once successful, the opposing force will attack and
you can get stuck into the fight on your own terms. These are the first enemies
in the game to use Evolution of Combat mechanics and all-new AI, so they'll
still be formidable foes!
Saradomin Warbands
If you make
yourself seen, the warband will summon like-minded rogues through the beam, and
the fight will be stacked against you. Also, never forget that this is the
Wilderness. You'll make a tempting target for PKers - or even traitors from
your own ranks - who may deliberately alert the warband to distract you while
they take you down.
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