What does it do? Allows you to mine for ore and gems, which are used for blacksmithing, engineering, and jewelcrafting. In addition to being able to mine ore nodes, you'll encounter the occasional earth-based monster that you can mine for ore after death.
Do I need any gear? Though you don't need any special tools to mine, carrying a Mining Pick in your bag will give you +10 to mining skill. If you carry lots of ore or us wow gold gems, you may also want to invest in a mining bag.
Do I get any extras? Miners have access to the passive ability Toughness, which gives a bonus to stamina. It's a decent buff for any player, though tanks will certainly be appreciative of the extra health. If you want to pick up blacksmithing, engineering, or jewelcrafting, mining is highly recommended as a companion profession. However, just like herbalism, mining is good on its own as a money-maker, too.
Why take mining? Mining is a must if you plan to pick up blacksmithing, engineering, or jewelcrafting -- but by the same token, it's a great money-maker by itself. Because the materials gathered by selling wow accounts mining are used in more professions than any other, they're typically in high demand on the auction house: with some savvy trading skills, your character could make a bundle.
Runescape accounts for sale. Runescape 3. You can get runescape for sale free information here. Awesome rs accounts for sale.
Thursday, 30 May 2013
Tuesday, 28 May 2013
The bad luck factor
Because RPPM trinkets have a relatively low proc chance, it's
entirely possible to not get any procs for a long period of time. Some
trinkets have RPPM values as low as 0.55, which means they're only
designed to proc once every two minutes anyway. It would be easy to see
that trinket not generating any procs at all during a short 2-3 minute
Jin'rokh encounter. Sometimes random can be fun, and sometimes random
can be not fun. Randomly not getting any trinket procs in a full boss
encounter is in the "not fun" category.
In order to help account for that, RPPM trinkets that haven't had a proc in 1.5x their average proc time will begin to accrue an additional chance to proc. Blizzard's example was a trinket with a 1.33 RPPM value, which corresponds to sell wow accounts about 45 seconds between each proc. If you went 72 seconds without a proc (1.6x the 45-second average), you would see a 1.3x boost to your proc chance.
For a trinket like Bad Juju, with its value of 0.55 RPPM, it has an average proc interval of 109 seconds. You'd have to wait 163 seconds (2:43) before the increased chance to proc would activate. Considering that many Jin'rokh kills are shorter than that, it's still very possible that you won't see any procs at all.
The bad luck factor also builds up when we're out of combat, which means that if your raid takes a few minutes setting up for a boss, all of that time is accruing towards a big chance to proc at the start of a fight. However, for low-RPPM trinkets like Bad Juju, you would have to wait a long time (10 minutes) before you could be guaranteed a proc at the start of a fight. Even if you waited 5 minutes, you couldn't count on a proc in the first 10 seconds. In my testing, the bad luck factor only accrues when you have the trinket equipped, so swapping to buy wow accounts your RPPM trinkets right before a boss isn't helpful.
It's important to remember that there's no "good luck factor" in play with RPPM. While two of our Throne of Thunder trinkets (Renataki's and RoRo) have ICDs, there's nothing else to prevent you from getting procs in quick succession. If your Talisman of Bloodlust procs on the trash before the boss, that doesn't negatively affect your chances of getting procs on the boss itself. There's no "you got a proc recently" debuff that will cause you to get fast wow gold fewer procs. Unless you're specifically sitting idle with an RPPM trinket equipped to build up your bad luck factor, there's no negative consequence to getting an RPPM proc. You could get another proc on the very next attack!
In order to help account for that, RPPM trinkets that haven't had a proc in 1.5x their average proc time will begin to accrue an additional chance to proc. Blizzard's example was a trinket with a 1.33 RPPM value, which corresponds to sell wow accounts about 45 seconds between each proc. If you went 72 seconds without a proc (1.6x the 45-second average), you would see a 1.3x boost to your proc chance.
For a trinket like Bad Juju, with its value of 0.55 RPPM, it has an average proc interval of 109 seconds. You'd have to wait 163 seconds (2:43) before the increased chance to proc would activate. Considering that many Jin'rokh kills are shorter than that, it's still very possible that you won't see any procs at all.
The bad luck factor also builds up when we're out of combat, which means that if your raid takes a few minutes setting up for a boss, all of that time is accruing towards a big chance to proc at the start of a fight. However, for low-RPPM trinkets like Bad Juju, you would have to wait a long time (10 minutes) before you could be guaranteed a proc at the start of a fight. Even if you waited 5 minutes, you couldn't count on a proc in the first 10 seconds. In my testing, the bad luck factor only accrues when you have the trinket equipped, so swapping to buy wow accounts your RPPM trinkets right before a boss isn't helpful.
It's important to remember that there's no "good luck factor" in play with RPPM. While two of our Throne of Thunder trinkets (Renataki's and RoRo) have ICDs, there's nothing else to prevent you from getting procs in quick succession. If your Talisman of Bloodlust procs on the trash before the boss, that doesn't negatively affect your chances of getting procs on the boss itself. There's no "you got a proc recently" debuff that will cause you to get fast wow gold fewer procs. Unless you're specifically sitting idle with an RPPM trinket equipped to build up your bad luck factor, there's no negative consequence to getting an RPPM proc. You could get another proc on the very next attack!
Your fondest WoW memory
Over here in good old England, today is just an ordinary bank holiday. No special purpose or celebration, just, for some reason, we have a day off work. But I've heard from various sources that, across the pond in the US, it's all rather different -- a day to remember.
So with that in mind, I began thinking about memories, specifically in WoW, and thought I'd ask you, dear reader, what was your fondest WoW memory. The one you hold dearest, or one that makes you laugh, or cheap wow gold one that tugs a little at the heartstrings. I have more than I can count, happy memories that make me smile and laugh, as well as sad ones. Hitting max level on my first character, my first ever epic item (which I still have), winning my first arena, a lot of them are firsts. But sell wow accounts a lot are also just silly, funny things, like falling endlessly into the lava on Magmaw. Or my guild-mate Toby yelling "avenge me!" as he was blown off a precipice somewhere or other.
Something actually happened to me just yesterday which will be a funny memory for a long time. Two guild-mates and I were doing the new Battle on the High Seas scenario, in Heroic, and both of them rolled the cursed pirate dice. One got a debuff that caused a random gang of skeletons to buy wow accounts attack us, while the other got a debuff that meant he was under fire from cannons. For three minutes. This led to huge hilarity as we tried to finish the scenario, while also dealing with heavy cannon fire that killed the third member of our group!
So what about you? Tell me about your WoW memories!
So with that in mind, I began thinking about memories, specifically in WoW, and thought I'd ask you, dear reader, what was your fondest WoW memory. The one you hold dearest, or one that makes you laugh, or cheap wow gold one that tugs a little at the heartstrings. I have more than I can count, happy memories that make me smile and laugh, as well as sad ones. Hitting max level on my first character, my first ever epic item (which I still have), winning my first arena, a lot of them are firsts. But sell wow accounts a lot are also just silly, funny things, like falling endlessly into the lava on Magmaw. Or my guild-mate Toby yelling "avenge me!" as he was blown off a precipice somewhere or other.
Something actually happened to me just yesterday which will be a funny memory for a long time. Two guild-mates and I were doing the new Battle on the High Seas scenario, in Heroic, and both of them rolled the cursed pirate dice. One got a debuff that caused a random gang of skeletons to buy wow accounts attack us, while the other got a debuff that meant he was under fire from cannons. For three minutes. This led to huge hilarity as we tried to finish the scenario, while also dealing with heavy cannon fire that killed the third member of our group!
So what about you? Tell me about your WoW memories!
Monday, 27 May 2013
The Darkspear Rebellion
Which is where the Darkspear Rebellion comes in. This wasn't a sudden decision on Vol'jin's part. If it had been, he would've done it the moment he and Garrosh exchanged heated words, shown in a brief scene to new troll players. He wouldn't have threatened to kill Garrosh, he would've simply killed him point-blank without waiting to buying wow gold see what Garrosh would do. He wouldn't have given Garrosh the opportunity to command any kind of loyalty, or build up an army of Kor'kron wholly devoted to defending the Warchief.
Instead, Vol'jin made a strategic retreat to wait and see, hoping that Garrosh would somehow prove himself again. And Garrosh did -- he proved to the Darkspear, and to everyone else, that he only had the best interests of the orcs of the Horde at heart. He proved that he cared little for the other races of the Horde. He proved that he would take whatever ruthless, bullheaded moves he had to make in order to ensure the Horde's survival -- to where to sell wow accounts
ensure the orcs' survival. As far as Garrosh is concerned, the rest of the Horde isn't really worth bothering with.
It was apparent to Vol'jin right away, and perhaps in a way to Baine as well, but it took time for the others to see it -- Sylvanas witnessed it in Silverpine. Lor'themar and the blood elves didn't really witness it in full until patch 5.1. The goblins only just witnessed Garrosh's true opinion of them in the patch 5.3 scenario, Dark Heart of Pandaria. Vol'jin would not have had the support of the other Horde races behind him, had he killed Garrosh back in Cataclysm -- and in his own way, he likely knew that. He certainly has their support now.
Friday, 24 May 2013
Ezra Chatterton
Hope youre resting peacefully, Ezra. So many times, including now, have I shed a tears for you. But I am glad youre not suffering anymore. Glad I can always help with Kyle from time to buy wow gold time. Youre voice is haunting at times. But I am glad youre an Elder. Smile down on Azeroth. I remember this quest, I did it on my Tauren Warrior and I was happy to see that they gave that oportunity to someone, that I must say was worth it.
nose si reirme o llorar, para que un niƱo con una enfermedad asi, en lo unico que piense es en jugar world of warcraft hay que ver cual es su verdadera enfermedadSee Translation. remember the first time I googled, "Finely crafted to Ezra's specifications." and read the story that went along with it. I also remember the first time I googled the dwarf Rousch and his back story. Really pulled at the ol' heart strings.
thats so amazing! I remember when Blizzard did this...I love wow and always will I love Ahab! he's so awesome and I remember reading the story behind it and it just broke my heart and made it happy all at once...Rest in Peace Ezra Azeroth smiles on you everyday hunny Many blessings and loves. "I asked him to think about why he likes to play cheap wow accounts and one thing he said was he likes interacting with people he doesn't know. No matter how crappy things are going on the outside, in the real world, he can be strong and successful and really turn heads in WoW."
nose si reirme o llorar, para que un niƱo con una enfermedad asi, en lo unico que piense es en jugar world of warcraft hay que ver cual es su verdadera enfermedadSee Translation. remember the first time I googled, "Finely crafted to Ezra's specifications." and read the story that went along with it. I also remember the first time I googled the dwarf Rousch and his back story. Really pulled at the ol' heart strings.
thats so amazing! I remember when Blizzard did this...I love wow and always will I love Ahab! he's so awesome and I remember reading the story behind it and it just broke my heart and made it happy all at once...Rest in Peace Ezra Azeroth smiles on you everyday hunny Many blessings and loves. "I asked him to think about why he likes to play cheap wow accounts and one thing he said was he likes interacting with people he doesn't know. No matter how crappy things are going on the outside, in the real world, he can be strong and successful and really turn heads in WoW."
Wednesday, 22 May 2013
I would like to see Sylvannas
I would like to see Sylvannas to play a hand. The forsaken have been a bit complacent in all this recent trouble. I agree. With her newfound sense of responsibility to her people, I'd like to see her buy wow gold more active. To all the haters of this game, UNLIKE this page... NOW!!! You're not worthy of being here anymore.
No, because it makes no sense to waste your time following and commenting on something just to say how much you hate it. Go take the trolling somewhere else, we see enough of that in Trade and wow gold for sale on the forums. I love how the whiners complain on the WoW page they have 'liked'. Save it for someone who cares.
Remember once upon a time WoW would release a facebook post and have 20,000 likes and 1,000 comments in sell wow accounts a matter of minutes? Now days only 400 comments and 2,600 likes after an hours time.
They shot themselves in the foot hardcore. Perhaps the greatest MMO found in ruins, dead realms, empty cities, and a whole wave of children spamming trade chat.
No, because it makes no sense to waste your time following and commenting on something just to say how much you hate it. Go take the trolling somewhere else, we see enough of that in Trade and wow gold for sale on the forums. I love how the whiners complain on the WoW page they have 'liked'. Save it for someone who cares.
Remember once upon a time WoW would release a facebook post and have 20,000 likes and 1,000 comments in sell wow accounts a matter of minutes? Now days only 400 comments and 2,600 likes after an hours time.
They shot themselves in the foot hardcore. Perhaps the greatest MMO found in ruins, dead realms, empty cities, and a whole wave of children spamming trade chat.
Monday, 20 May 2013
The Aspects
What's odd is that they aren't the only guardians on Azeroth. The Aspects were charged to do much the same thing, by the Titans -- each dragon Aspect has its own realm of expertise. Alexstrasza and the red dragonflight watched over all life, Nozdormu and the bronze dragonflight were charged with watching over time, Malygos and the blue dragonflight served as guardians over magic, Ysera and the green dragonflight watched over nature, and Neltharion was charged with watching over the mountains, valleys, and deep spaces of the earth.
All had their own areas of expertise, and we saw what happened to Neltharion -- close proximity to the Old Gods resulted in his going absolutely bonkers. They whispered to him, making him more and more paranoid, obsessed with power, and convinced him that the rest of the Aspects were out to get him cheap wow gold. They talked him into creating the Dragon Soul, an incredibly powerful artifact that pretty much had the power to enslave even an Aspect. They drove him mad, to the point where he was convinced that the Old Gods had the right of it -- that the world needed to end.
When we killed Deathwing at the end of Cataclysm, the Aspects expended the last of their power. They are now mortal, and they have ushered in what they call the Age of Mortals. It's a time in which presumably, we, the mortal races of the world, are now charged with watching over the various aspects of the world just as the Aspects once did. We've proven ourselves powerful enough to sell wow accounts and do so, apparently. Yet here's the curious thing about all of this -- the Aspects and the Ancients seem to be meant for the same purpose. They watch over particular aspects of the world, in order to keep it safe. So ... what's the difference between the two?
All had their own areas of expertise, and we saw what happened to Neltharion -- close proximity to the Old Gods resulted in his going absolutely bonkers. They whispered to him, making him more and more paranoid, obsessed with power, and convinced him that the rest of the Aspects were out to get him cheap wow gold. They talked him into creating the Dragon Soul, an incredibly powerful artifact that pretty much had the power to enslave even an Aspect. They drove him mad, to the point where he was convinced that the Old Gods had the right of it -- that the world needed to end.
When we killed Deathwing at the end of Cataclysm, the Aspects expended the last of their power. They are now mortal, and they have ushered in what they call the Age of Mortals. It's a time in which presumably, we, the mortal races of the world, are now charged with watching over the various aspects of the world just as the Aspects once did. We've proven ourselves powerful enough to sell wow accounts and do so, apparently. Yet here's the curious thing about all of this -- the Aspects and the Ancients seem to be meant for the same purpose. They watch over particular aspects of the world, in order to keep it safe. So ... what's the difference between the two?
Thursday, 16 May 2013
How to get rid of funsuckers
Last week we discussed how to get rid of the funsuckers making our WoW time less enjoyable. There was quite a bit of discussion in the comments and we had one blogger address the issue as well.
Account-wide ignore
I and others suggested one step in the right direction would be to make ignore account-wide. As long as the other characters on the ignored account were added to the ignore list invisibly, it couldn't be used for griefing.
Peer review
I had also mentioned the Tribunal system that League of Legends uses to police its player base. Commenter Yoojine linked to a video that described the science behind LoL's techniques. If you have the time to look at it, I highly recommend it for those who are interested in studying human behavior. It's fascinating and also heartening that a game company is going through so much effort to make the gameplay experience less toxic for everyone. Basically, they use peer review, direct feedback and the concept of priming to lower the toxicity of the in-game experience. I think that WoW could benefit from Blizzard conducting similar experiments on us.
The fishbowl
Tiny Priest wrote up a blog post suggesting using fishbowls for populating level 90 Raid and Dungeon Finder groups. In this system, people would be matched with others that have similar schedules and playstyles as recorded by the game. So that if you tend to run the Raid Finder on Monday nights, you would be grouped with people with the same schedule on a regular basis, rather than with anyone who happens to be queued at the time. The same would go for battleground groups. These fishbowls would be relatively small at 60 to 100 players, therefore you would see the same people all the time instead of grouping with strangers most of the time.
Community Blog Topic Results How to get rid of funsuckersThis system would certainly help with accountability, as the players would no longer be people you will most likely never see again. But there would still be the griefers who just don't care, and in fact would love to terrorize the same people over and over again. Getting ignored by a few players would pop the funsucker out of that fishbowl, but into another one. I also think it would be difficult to maintain by Blizzard. While they do have the data at their disposal to do this, I would think the development of an appropriate system would be rather complex and would involve much trial and error -- like cross-realm zones.
In fact, we are experiencing something close to fishbowls out in the wild with CRZs. I've seen people from the same server over and over again while leveling -- with one server having a very bad reputation for griefing. If my lowbie got one-shot by a 90, the chances of the player being from that realm was high. But that's part of the PvP game and what am I going to sell wow accounts, report the entire Alliance from that server? My only option is to grin and bear it or not play on that server. I fear fishbowls in dungeons might have the same result, because not all funsucking behavior is reportable.
Penalty Volcano
There was some discussion in the comments of Blizzard's Penalty Volcano. This is the hierarchy of punishments that Blizzard doles out to offenders. Reader Eliza would like to see more of a "penalty hill" with the removal of some of the intermediate punishments. She also suggests that a temporary chat ban might be more appropriate -- you'd still be able to play but would not be able to buy cheap wow gold chat with anyone except those on your Real ID friends list.
Griefing as a report menu option
Gnome rude gestureI completely agree with Bobbacca and others that there needs to be more options in the right-click drop-down reporting menu. When you right-click someone's name, griefing should be an option. The punishments in the Penalty Volcano will only be applied to those who are reported and many just won't go through the rigamarole of having to fill out a GM ticket. They just want to get back to playing the game.
Account-wide ignore
I and others suggested one step in the right direction would be to make ignore account-wide. As long as the other characters on the ignored account were added to the ignore list invisibly, it couldn't be used for griefing.
Peer review
I had also mentioned the Tribunal system that League of Legends uses to police its player base. Commenter Yoojine linked to a video that described the science behind LoL's techniques. If you have the time to look at it, I highly recommend it for those who are interested in studying human behavior. It's fascinating and also heartening that a game company is going through so much effort to make the gameplay experience less toxic for everyone. Basically, they use peer review, direct feedback and the concept of priming to lower the toxicity of the in-game experience. I think that WoW could benefit from Blizzard conducting similar experiments on us.
The fishbowl
Tiny Priest wrote up a blog post suggesting using fishbowls for populating level 90 Raid and Dungeon Finder groups. In this system, people would be matched with others that have similar schedules and playstyles as recorded by the game. So that if you tend to run the Raid Finder on Monday nights, you would be grouped with people with the same schedule on a regular basis, rather than with anyone who happens to be queued at the time. The same would go for battleground groups. These fishbowls would be relatively small at 60 to 100 players, therefore you would see the same people all the time instead of grouping with strangers most of the time.
Community Blog Topic Results How to get rid of funsuckersThis system would certainly help with accountability, as the players would no longer be people you will most likely never see again. But there would still be the griefers who just don't care, and in fact would love to terrorize the same people over and over again. Getting ignored by a few players would pop the funsucker out of that fishbowl, but into another one. I also think it would be difficult to maintain by Blizzard. While they do have the data at their disposal to do this, I would think the development of an appropriate system would be rather complex and would involve much trial and error -- like cross-realm zones.
In fact, we are experiencing something close to fishbowls out in the wild with CRZs. I've seen people from the same server over and over again while leveling -- with one server having a very bad reputation for griefing. If my lowbie got one-shot by a 90, the chances of the player being from that realm was high. But that's part of the PvP game and what am I going to sell wow accounts, report the entire Alliance from that server? My only option is to grin and bear it or not play on that server. I fear fishbowls in dungeons might have the same result, because not all funsucking behavior is reportable.
Penalty Volcano
There was some discussion in the comments of Blizzard's Penalty Volcano. This is the hierarchy of punishments that Blizzard doles out to offenders. Reader Eliza would like to see more of a "penalty hill" with the removal of some of the intermediate punishments. She also suggests that a temporary chat ban might be more appropriate -- you'd still be able to play but would not be able to buy cheap wow gold chat with anyone except those on your Real ID friends list.
Griefing as a report menu option
Gnome rude gestureI completely agree with Bobbacca and others that there needs to be more options in the right-click drop-down reporting menu. When you right-click someone's name, griefing should be an option. The punishments in the Penalty Volcano will only be applied to those who are reported and many just won't go through the rigamarole of having to fill out a GM ticket. They just want to get back to playing the game.
Free WoW graphic novel
Now, don't pretend you're not already guessing. There have been several official Blizzard blogs, on the new scenarios we're expecting, as well as a general guide to how you can best prepare for patch 5.3, and what's more the devs have begun their latest round of interviews. The official World of Warcraft twitter account even went as far as tweeting to confirm that the patch wasn't landing on Tuesday May 14. So, all this being said, what's your prediction for the launch date? Where's the smart money?
Patch 53 is pending, but when will it dropWhat do we have in the way of additional clues? Well, there's the PTR build information, which previously has flipped from "Test" to "Release" when a patch has crept closer It still says test, as you can see to the side. wow gold Also, the patch 5.3 PvP information has previously talked about a conquest catch-up of 15,000, and it'd be 11,000 right now. But of course, world of warcraft accounts these are just clues. So what's your bet? And why?
Patch 53 is pending, but when will it dropWhat do we have in the way of additional clues? Well, there's the PTR build information, which previously has flipped from "Test" to "Release" when a patch has crept closer It still says test, as you can see to the side. wow gold Also, the patch 5.3 PvP information has previously talked about a conquest catch-up of 15,000, and it'd be 11,000 right now. But of course, world of warcraft accounts these are just clues. So what's your bet? And why?
At the time of writing
Discord Games' action role-playing game, Chasm, surpassed its Kickstarter funding goal of $150,000 with five days of the campaign to go.
At the time of writing, the campaign is sitting on $150,425, which is $10,000 shy of its first stretch goal that will introduce an extended soundtrack. The other nine stretch goals include additions such as achievements at $175,000; crafting at $225,000; a rs accounts for sale female character at $300,000; and a community choice mode at $400,000.
Windows PC, Linux and Mac demos of Chasm are available via its Kickstarter page and gamers can vote to see it released on Steam through Steam Greenlight.
For more information about selling runescape acounts the Metroid-like platformer, please read our interview with Discord Games' founder and producer James Petruzzi.
At the time of writing, the campaign is sitting on $150,425, which is $10,000 shy of its first stretch goal that will introduce an extended soundtrack. The other nine stretch goals include additions such as achievements at $175,000; crafting at $225,000; a rs accounts for sale female character at $300,000; and a community choice mode at $400,000.
Windows PC, Linux and Mac demos of Chasm are available via its Kickstarter page and gamers can vote to see it released on Steam through Steam Greenlight.
For more information about selling runescape acounts the Metroid-like platformer, please read our interview with Discord Games' founder and producer James Petruzzi.
Diablo 3 developer Blizzard Entertainment
Diablo 3 developer Blizzard Entertainment was hoping to bring back
the game's gold and real-money Auction Houses sometime today, but
according to the studio's most recent estimate, they'll remain offline
for "at least another 24 hours."
Blizzard took the Auction Houses offline earlier this week due to a gold duping bug that surfaced on May 7, when it patched Diablo 3 to version 1.0.8. The studio was able to fix the bug that night, but decided to put the servers into maintenance mode so it could perform a complete audit of all transactions made since the release of the patch. The team believed that to be a better choice than having to roll back everyone's progress.
"We feel that this is the best course of action given the nature of the dupe, how relatively few players used it and the fact that its effects were fairly limited within the region," said Blizzard community manager Lylirra in an update posted at 3 a.m. ET yesterday to the diablo iii account forums. "We've been able to successfully identify players who duplicated gold by using this specific bug, and are focusing on these accounts to make corrections."
The studio kept the Auction Houses in maintenance mode so existing auctions could expire as it continued to review all transactions, and estimated that it would be able to bring the Auction Houses back sometime today. But in an update posted at 3:10 p.m. ET today, Lylirra said the process is still ongoing.
"This audit is a time-intensive process, and to make sure that we can do a thorough job, we're going to keep the Auction Houses in maintenance until that work is complete," said Lylirra. "Unfortunately, our previous estimate was incorrect, and for that I personally apologize. We don't have a new ETA, but we anticipate that the service will be sell diablo 3 account unavailable for at least another 24 hours."
During a talk at the 2013 Game Developers Conference, Diablo 3 game director Jay Wilson said the real-money Auction Houses "really hurt the game," and added that Blizzard is still figuring out how to fix them.
Blizzard took the Auction Houses offline earlier this week due to a gold duping bug that surfaced on May 7, when it patched Diablo 3 to version 1.0.8. The studio was able to fix the bug that night, but decided to put the servers into maintenance mode so it could perform a complete audit of all transactions made since the release of the patch. The team believed that to be a better choice than having to roll back everyone's progress.
"We feel that this is the best course of action given the nature of the dupe, how relatively few players used it and the fact that its effects were fairly limited within the region," said Blizzard community manager Lylirra in an update posted at 3 a.m. ET yesterday to the diablo iii account forums. "We've been able to successfully identify players who duplicated gold by using this specific bug, and are focusing on these accounts to make corrections."
The studio kept the Auction Houses in maintenance mode so existing auctions could expire as it continued to review all transactions, and estimated that it would be able to bring the Auction Houses back sometime today. But in an update posted at 3:10 p.m. ET today, Lylirra said the process is still ongoing.
"This audit is a time-intensive process, and to make sure that we can do a thorough job, we're going to keep the Auction Houses in maintenance until that work is complete," said Lylirra. "Unfortunately, our previous estimate was incorrect, and for that I personally apologize. We don't have a new ETA, but we anticipate that the service will be sell diablo 3 account unavailable for at least another 24 hours."
During a talk at the 2013 Game Developers Conference, Diablo 3 game director Jay Wilson said the real-money Auction Houses "really hurt the game," and added that Blizzard is still figuring out how to fix them.
Tuesday, 14 May 2013
PvP content
Of course, there's undoubtedly more content coming. PvP content wasn't included at launch, but is scheduled to show up in a free patch. And the real-money auction house (which may end up being the real legacy of Diablo 3) has been delayed past not only launch, but its planned debut date as well. There is already an in-game currency auction house up and running, but Blizzard wants to make sure the servers will stay up before real money starts getting passed around. If its current efforts to keep the game up are any indication, it may be a while.
Even without those features, however, Diablo 3 is a masterpiece. It advances the classic form of Diablo 2 past the World of Warcraft era and diablo 3 account, including its own versions of mechanics like crafting and the Auction House that worked so well in Blizzard's MMO. At the same time, it remains Diablo - Torchlight added a pet that will sell items for you, among other innovations, but Blizzard has remained characteristically traditional on that. You go out, you kill monsters and pick up loot, you return to town to buy, sell, and upgrade. Rinse and repeat, forever and ever, amen.
These days, dungeon crawlers are everywhere - you can play them on any console, any operating system, any place to sell diablo 3 account smartphone you can find. They're like slot machines in Vegas: You'll find tons of them, and all of them will give you that addictive rush of killing bad guys and leveling up, of dropping the coin and pulling the lever. With Diablo 3, however, Blizzard's running the best room in town.
Even without those features, however, Diablo 3 is a masterpiece. It advances the classic form of Diablo 2 past the World of Warcraft era and diablo 3 account, including its own versions of mechanics like crafting and the Auction House that worked so well in Blizzard's MMO. At the same time, it remains Diablo - Torchlight added a pet that will sell items for you, among other innovations, but Blizzard has remained characteristically traditional on that. You go out, you kill monsters and pick up loot, you return to town to buy, sell, and upgrade. Rinse and repeat, forever and ever, amen.
These days, dungeon crawlers are everywhere - you can play them on any console, any operating system, any place to sell diablo 3 account smartphone you can find. They're like slot machines in Vegas: You'll find tons of them, and all of them will give you that addictive rush of killing bad guys and leveling up, of dropping the coin and pulling the lever. With Diablo 3, however, Blizzard's running the best room in town.
Thursday, 9 May 2013
Some scars don't heal
"Some scars don't heal, and there's no point in scratching at them, is there?"
In the harried world of Sanctuary, the job of forging arms and armor is rightly associated with loss. A smith’s handiwork serves many purposes. These tools of the trade are used to kill, to protect, and often wind up interred with the corpses that carried them into battle. It’s said that only those who have looked death in the eye can craft the weapons of war. If this is true, then gruff Haedrig Eamon was born to strike an anvil. Death looms over his past and present, following him from his tragic youth in Caldeum to his home in cursed New Tristram. The horrors engulfing his town have galvanized Haedrig to action. Though the forge has never been his true passion, the powers that now threaten to consume Sanctuary have driven him to do more than simply shoe horses. He’ll support your journey in the only way he can – by burying himself in his work and crafting an arsenal fit to wield against the evils of the Burning Hells.
sell diablo 3 account
In the harried world of Sanctuary, the job of forging arms and armor is rightly associated with loss. A smith’s handiwork serves many purposes. These tools of the trade are used to kill, to protect, and often wind up interred with the corpses that carried them into battle. It’s said that only those who have looked death in the eye can craft the weapons of war. If this is true, then gruff Haedrig Eamon was born to strike an anvil. Death looms over his past and present, following him from his tragic youth in Caldeum to his home in cursed New Tristram. The horrors engulfing his town have galvanized Haedrig to action. Though the forge has never been his true passion, the powers that now threaten to consume Sanctuary have driven him to do more than simply shoe horses. He’ll support your journey in the only way he can – by burying himself in his work and crafting an arsenal fit to wield against the evils of the Burning Hells.
sell diablo 3 account
Falador
A glorious kingdom located right in the heart of Gielinor, Falador's walls are built with brilliant white stone which gives it an unearthly, holy appearance. A truly remarkable city and a wondrous sight to behold.
The kingdom of Falador is officially ruled by King Vallance. Nobody’s seen him for years though. Falador is the capital of Asgarnia, and sits right in the middle of Gielinor, making it a very popular destination for travellers and visitors. Has Vallance retired or simply disappeared? No-one’s sure exactly, so the day-to-day running of Falador has been left to Sir Amik Varze, the leader of the fabled White Knights.runescape accounts for sale cheap now, take the chance to get one.
The White Knights are hailed as the strongest of armed regiments, thanks to their incredible armour, strong weapons and training of the highest quality. They are led by the principles of nobility, chivalry, bravery and honour – rare qualities to have in a world crawling with evil. The castle itself is an impressive example of the work of the master engineers of Asgarnia. It looms high above the city to provide an unrivalled view of the White Knights' domain, and it is surely this imposing sight that has held off invasions in times past.
The kingdom of Falador is officially ruled by King Vallance. Nobody’s seen him for years though. Falador is the capital of Asgarnia, and sits right in the middle of Gielinor, making it a very popular destination for travellers and visitors. Has Vallance retired or simply disappeared? No-one’s sure exactly, so the day-to-day running of Falador has been left to Sir Amik Varze, the leader of the fabled White Knights.runescape accounts for sale cheap now, take the chance to get one.
The White Knights are hailed as the strongest of armed regiments, thanks to their incredible armour, strong weapons and training of the highest quality. They are led by the principles of nobility, chivalry, bravery and honour – rare qualities to have in a world crawling with evil. The castle itself is an impressive example of the work of the master engineers of Asgarnia. It looms high above the city to provide an unrivalled view of the White Knights' domain, and it is surely this imposing sight that has held off invasions in times past.
Tuesday, 7 May 2013
Without the community RuneScape
i like the game despite being targeted it seems by a j-mods mid interpretation on what should or shouldn't be construed as offensive (may b he should read his own rules ) any way why is it it seems ya never get s fair say in sticking up for yourself when no rules are broken ! Jagex message me we can discuss this further unless you admit I'm right by forfeit ! Good time to buy runescape account and sell rs accounts. I love Runscape before when the graphics is limited and I fully Inlove with Runescape now that the graphics upgraded.....And to All the effort of the personel that involved to the very huge Improvement now Runescape is one of the Best Game ever made because of its Unique and very socialised culture. To the management of Runescape. Congrates and more Power! Go Jagex!
RuneScape is all about the community in our opinion (Along with dungeoneering of course). Without the community RuneScape would be what people call "Grindscape", however we don't feel it's like that inside of our friends chat!
RuneScape is all about the community in our opinion (Along with dungeoneering of course). Without the community RuneScape would be what people call "Grindscape", however we don't feel it's like that inside of our friends chat!
Sunday, 5 May 2013
Mod MMG
jagex stop these ridiculous updates and just get more useful in game items. Don't forget, as Mod MMG has said many times before, these additional extras help fund much of the big new content we've been investing in, such as HTML5 and the New Interface System. This cosmetic fun stuff benefits everyone - even those who chose not to buy into it - by increasing the amount we have to invest in content without raising membership prices.
And it's also worth remembering we only have a small dedicated team for designing these promotional updates. We have massive dedicated teams working on main-game content (quests, graphics, skills etc) and improvements to the underlying game (the Alpha & Beta teams).Don't forget, as Mod MMG has said many times before, these additional extras help fund much of the big new content we've been investing in, such as HTML5 and the New Interface System. You can buy rs accounts on runescape2-accounts.com now. This cosmetic fun stuff benefits everyone - even those who chose not to buy into it - by increasing the amount we have to invest in content without raising membership prices.
And it's also worth remembering we only have a small dedicated team for designing these promotional updates. We have massive dedicated teams working on main-game content (quests, graphics, skills etc) and improvements to the underlying game (the Alpha & Beta teams).
And it's also worth remembering we only have a small dedicated team for designing these promotional updates. We have massive dedicated teams working on main-game content (quests, graphics, skills etc) and improvements to the underlying game (the Alpha & Beta teams).Don't forget, as Mod MMG has said many times before, these additional extras help fund much of the big new content we've been investing in, such as HTML5 and the New Interface System. You can buy rs accounts on runescape2-accounts.com now. This cosmetic fun stuff benefits everyone - even those who chose not to buy into it - by increasing the amount we have to invest in content without raising membership prices.
And it's also worth remembering we only have a small dedicated team for designing these promotional updates. We have massive dedicated teams working on main-game content (quests, graphics, skills etc) and improvements to the underlying game (the Alpha & Beta teams).
Thursday, 2 May 2013
Farmed and Dangerous (members only)
High-level farmers among you will get your green fingers on 10 new plants this month. Their level requirements will range from level 76 to 96, and they'll make use of less-used plots like hops, flowers and allotments, so they'll be a great help on the way to 99.
They come with a bunch of other great benefits to boot to buy cheap runescape accounts, including opportunities to get XP in other skills once they're grown. Steal the fruit from the jaws of a Venus fly trap, for example, and you'll be able to eat it for a chunk of Thieving XP (just mind your hands!) or pull up sunchoke tubers for some outdoor Strength training. You'll also be able to use your Construction skill to build grape vines or selling runescape accounts, and then grow grapes and make god-themed wines, which can be used to enhance god brew potions.
With all this - and more - coming to the Farming skill, it's going to be a blooming good spring
They come with a bunch of other great benefits to boot to buy cheap runescape accounts, including opportunities to get XP in other skills once they're grown. Steal the fruit from the jaws of a Venus fly trap, for example, and you'll be able to eat it for a chunk of Thieving XP (just mind your hands!) or pull up sunchoke tubers for some outdoor Strength training. You'll also be able to use your Construction skill to build grape vines or selling runescape accounts, and then grow grapes and make god-themed wines, which can be used to enhance god brew potions.
With all this - and more - coming to the Farming skill, it's going to be a blooming good spring
drygores are crashing
so drygores are crashing jagex better fix this with buffing them since they are lv 90 weapons, im still keeping my dual mace set. I haven't played RS for like 8 months or so and I decided to checkout the Runescape website yesterday to see whats new and I see "Play Old School" on the main page and I'm like "hell ya!" Especially when I seen all the players playing on selling runescape accounts, but then I read further and its the '07 version. Totally bummed. I thought it was a reintroduction of Runescape Classic. I was totally about to startup my membership again, I still might just for Runescape Classic as I miss playing it, even though few play it. I wish you would open up Runescape Classic for all members once again and leave it that way.
Still no new quests? I picked the wrong period of time to get membership, by the time a quest actually comes out my mem will run out and it will be awhile before I can renew... FIX Primal 2H in Dung. It's got the same stats as all other 2h weapons and should be the king of the beast and cheap runescape accounts!!!! IT takes LVL 113 to get and getting there IS not a simple task.Unless you have noting to do but play all day and night in which case this probably dont matter to you..BUT FOR THE LOVE OF GOD FIX THE ONCE ALLMIGHTY PRIMAL 2H AND GIVE IT BETTER STATS THAN A PRIMAL MAUL THAT CAN BE GOTTEN AT LVL 75 DUNG. OR THERE ABOUT!!
Still no new quests? I picked the wrong period of time to get membership, by the time a quest actually comes out my mem will run out and it will be awhile before I can renew... FIX Primal 2H in Dung. It's got the same stats as all other 2h weapons and should be the king of the beast and cheap runescape accounts!!!! IT takes LVL 113 to get and getting there IS not a simple task.Unless you have noting to do but play all day and night in which case this probably dont matter to you..BUT FOR THE LOVE OF GOD FIX THE ONCE ALLMIGHTY PRIMAL 2H AND GIVE IT BETTER STATS THAN A PRIMAL MAUL THAT CAN BE GOTTEN AT LVL 75 DUNG. OR THERE ABOUT!!
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